Live on Workshop · v0.4.136

Tactical AI for Arma Reforger that fights like a real unit.

Soldiers with personalities that suppress, dodge and fight from cover. Squads that coordinate. An AI commander that captures objectives and runs QRF and reserves. Free on the Workshop — built by a small team, funded by players.

34,178
Downloads
95%
Workshop rating
50
Releases
75
Features tracked
// What DCO_AI does

From one soldier to a whole battlegroup

An autonomous AI system that makes every level of the fight feel reactive, tactical and alive — with minimal setup for mission makers.

All features →
01 / SOLDIER

Soldiers that react

Perception, morale and personality drive every decision under fire.

  • Suppression, dodging & cover-first combat
  • Four personalities, from Cautious to Reckless
  • Grenades and underbarrel launchers
02 / SQUAD

Squads that coordinate

Groups fight as a unit and adapt to how the battle is going.

  • Aggressive, Defensive, Evasive & Dynamic modes
  • Fireteam target assignment
  • Squad suppression & investigation
03 / COMMAND

An AI commander

A commander that reads the battlefield and runs the operation.

  • Captures and defends objectives
  • Threat response, QRF and reserves
  • Artillery fire missions
04 / VEHICLE

Vehicles in the fight

Vehicles act as combat assets, not taxis.

  • Support-by-fire positioning
  • Automatic vehicle & turret usage
  • Dedicated transport to the LZ
05 / GAME MASTER

Tune it live

Game Master and server settings for everything that matters.

  • Skill, accuracy & perception per unit
  • Personality, dodge & grenade sliders
  • Server-side JSON config
06 / LOGISTICS

Keeps itself supplied

Soldiers stay in the fight without mission-maker babysitting.

  • Magazine-well matched resupply
  • Arsenal runs
  • Emergency rearm from the fallen
// Latest update
v0.4.136

JUN – SEP 2026

Every soldier fights differently.

Soldiers now have personalities, dodge incoming fire and use grenades and launchers — and Game Masters can tune all of it live.

// Roadmap

Where development stands

Progress per milestone, calculated from every tracked feature.

Full roadmap →
// Funding

Funded by players

DCO_AI is free. Donations buy development time and hardware so features ship faster.

$560raised of $10,000
Contributors · 3
View contributor database
// The team

Built by Dragon Company

A small, independent team designing, building and testing DCO_AI.

Meet the team →
Erlend KristensenFounder · Lead AI Designer
RichardCo-Founder · Lead AI Programmer

Help us build the best AI in Reforger.

Back development, or join the community to test builds and shape what comes next.