v0.4.9
2025-12-15
STABLE VERSION
Individual Initial Behavior Port
Porting individual behavior logic from the previous system.
[+] ADDED
- - Improved Combat Movement
- - Morale System
[-] FIXED
- - Better Fireteam and Investigation
- - Better Cover Seeking Behavior
- - Improved Danger Reaction
[!] PATCH_NOTES
- - Fix Cover System
- - Better suppression area handling
- - More responsive AI on combat
v0.4.10
2026-01-02
STABLE VERSION
IMPROVED INFANTRY COMBAT
Better combat movement, morale system and threat assessment.
[!] PATCH_NOTES
- - Fix Cover System
- - Better suppression area handling
- - More responsive AI on combat
v0.4.11
2026-01-04
STABLE VERSION
IMPROVED INFANTRY COMBAT MOVEMENT
Better combat movement, investigation and suppression handling.
[!] PATCH_NOTES
- - Improvement of investigation
- - Better investigation movement
- - Better investigation accuracy
v0.4.16
2026-01-05
CURRENT VERSION
IMPROVED INFANTRY COMBAT MOVEMENT & TESTING EARLY DEVELOPMENT VEHICLE COMBAT
Better CQB, Building Assault, and vehicle combat.
[+] ADDED
- - Soldier CQB
- - Initial Vehicle Combat
- - GM AIM Slider for Adjustment
[!] PATCH_NOTES
- - Improvement of investigation
- - Better investigation movement
- - Better investigation accuracy
- - Better CQB
- - Better Building Assault
-
2026-01-04
TESTING CANDIDATE
IMPROVED INFANTRY CQB & TESTING EARLY DEVELOPMENT VEHICLE COMBAT
Better CQB, Building Assault, and vehicle combat.
[!] PATCH_NOTES
- - Improvement of investigation
- - Better investigation movement
- - Better investigation accuracy
- - Better CQB
- - Better Building Assault
- - Rpg Usage when in Cover